Here you will find a wealth of knowledge, digging deep into the power and flexibility of Melda plugins. It may seem like a lot at first, but once you start learning you will find that the information often applies to all of the plugins, not just one. This makes for an incredibly fast and consistent workflow.
A quick introduction to MeldaProduction effects, their features and capabilities.
Learn how to use the most versatile plugins out there quickly and efficiently, and check the features most MeldaProduction plugins have and which can speed up your workflow tremendously.
The first guide from the MeldaProduction Guide series is about distortion plug-ins! Check this tutorial and get the essential info about 14 MeldaProduction distortion plugins.
The second guide from the MeldaProduction Guide series is about equalizer! Check this tutorial and find out which equalizer suits your needs the best!
The first video about oscillators describes the Normal mode used to define the oscillator shape, useful for both high-frequency and low-frequency oscillators.
The first video from our modulator tutorial series shows a few examples of what you can do with the magnificent modulator engine, how to use it and describes the normal (LFO & step sequencer) mode in detail.
The 2nd video from our modulator tutorial series shows several practical examples of using modulators in real scenarios, starting with something simple and ending with something quite more creative.
The 3rd video from our modulator tutorial series shows how to use the Follower mode to control any parameter of MeldaProduction plugins via input level/transients/pitch. Plus a few examples of course.
The first video in the MultiParameter series describes the basics of using multiparameters in MeldaProduction plugins - how to learn and edit target parameters.
The 2nd tutorial shows how to do more complex stuff with multiparameters - edit units, defaults, origins, trigger randomizing and switches, and the most complex feature - banks.
The first tutorial about the crossovers and multiband effects explains how to use the multiband GUI and demostrates the classic frequency splitting crossovers - both analog and linear-phase.
The second tutorial demonstrates the Level crossover, the first of the unique crossovers MeldaProduction multi-band plugins provide.
Someone requested an explanation of how to get the effect from Sevendust Black, so I gave it a shot. Its not an exact copy, but it should give you good idea on how these types of guitar stutter fx can be made.
In this tutorial I explain how to create small percussive noises using white noise and filters. I explain how to create the rhythms and then some additional tricks to add some variations to the sound. These types of sounds can often be heard in soundtracks or cinematic trailers.
This is a quick trick on using MEqualizer easily automate different sections of your song. I've been lazy with my EQ automation, but with this trick it should help lazy people like me automate things easily and quickly.
Introduction to the MDrummer, probably the most powerful virtual drummer plugin out there. Think of this as a quick start guide. More videos will follow!
This video show step by step how to make instruments for MSoundFactory, with everything they need to work with various MIDI controllers and maximum user comfort.
MXXX is the ultimate effect. It is a modular beast containing all our effects in a simple interface with automatic routing matrix, super-versatile modulators and much more. It lets you do everything from simple equalization and compression to the wildest and most creative processing...
The first tutorial takes a look at the MXXX basics - how to manage effects in MXXX and route their.
The second MXXX tutorial shows how to use more advanced building blocks for multiband processing, mid/side conversion and various way to mix multiple signals.
Shows the basic features of the MDrummer's sound system, how to load/merge/generate drumsets, manipulate components and effects and more.
Shows the basic features of the MDrummer's rhythm system, how to load/merge/generate rhythms, control rhythm playback and more.